I love acting and certainly won't give it up, but it's part of a bigger canvas for me now.
— Andy Serkis
A lot of actors on film sets... very often they're not paying attention to the physical world around them. I think through studying art, I've always had that awareness and that's something that I've wanted to bring in to go beyond acting... As a form of expression, they are intrinsically linked.
In 'Tintin,' it's like a live-action role. You're living and breathing and making decisions for that character from page 1 to page 120, the whole emotional arc. In an animated movie, it's a committee decision. There are 50 people creating that character. You're responsible for a small part.
I don't see a difference between playing a performance capture role and a live action role, they're just characters to me at the end of the day and I'm an actor who wants to explore those characters in fantastically written scripts. The only caveat is a good story is a good character.
After 'Kong,' my knuckles have never recovered because I had to wear very heavy weights on my forearms and around my hips and ankles to get the sense of size and scale of the movement of the character... You are telling your body that you are these things and that you're feeling these thoughts and that you're experiencing these experiences.
Gollum is Gollum - though in 'Lord of the Rings' he's 600 years old and in 'The Hobbit' he's 540, so he looks a little bit more handsome.
Acting is a sort of pressure cooker that allows the fizz to come out the top. God knows what I'd be like if I didn't have that.
I'm quite contrary. If people agree on something, I tend to gravitate the other way by my nature. I don't like to be told what to do. I think it goes back to school. I like to do things I want to do and I really don't like doing what I don't want to do.
I've always thought of acting as a tool to change society. I watch a lot of actors and I see panic in their eyes because they don't know why they act and I know why I act. Whether I'm a good or a bad actor, I know why I do it.
An actor finds things in the moment with a director and other actors that you don't have time to hand-draw or animate with a computer.
When I played Gollum in 'Lord of the Rings,' if I was climbing up the side of a mountain, which I physically did, you know, I was on every single occasion swimming through streams, all of that, that wasn't captured. That was filmed on 35 millimeter, and for certain of those shots, it was rotoscoped and painted over.
The wonderful thing about 48 fps is the integration of live action and CG elements; that is something I learned from 'The Hobbit.' We are so used to 24 fps and the romance of celluloid... but at 48 fps, you cannot deny the existence of these CG creations in the same time frame and space and environment as the live action.
Mountaineering has always been a huge hobby of mine.
'The Hobbit' was one of the first biggish books I ever read. I remember vividly the 'riddles in the dark' passage, and it meant a lot to me to finally get to play it after all these years.
I think there will always be a particular generation of actors who... think that they're going to be replaced by robots. But certainly the emerging actors... understand that that's part of the craft.
Performance capture is a technology, not a genre; it's just another way of recording an actor's performance.
My take is that acting is acting. A performance is a performance. With performance capture, if you don't get the performance on the day, you can't enhance the performance.
Motion capture is exactly what it says: it's physical moves, whereas performance capture is the entire performance - including your facial performance. If you're doing, say, martial arts for a video game, that is motion capture. This is basically another way of recording an actor's performance: audio, facial and physical.
Working with and collaborating with and for Peter Jackson was an incredible experience because he is such a phenomenal filmmaker.